Entity Stats

The Danger RPG modification also adds levels for mobs.

For every 50 meters that a mob spawns from the player's spawn point, the mob will gain 1 level. This means that the farther you get from your spawn point, the harder mobs will get.
 * Each level gives the mob higher health and damage.

This modification can also apply this level rule to mobs added from other modifications.
 * By default, as of 1.0.8, only vanilla mobs are affected by this rule.


 * You can change which mobs follow the level rule by changing it in the configuration file, click here for more information.